The Gen12 side is almost complete and once it is, they can throw more resources at completing the Vulkan portions which will be released soon after. In terms of features for the Vulkan Renderer they are about 60-75% complete, tho they will then want to iterate on it to make it more performant once done. The rest of the Gen12 renderer needs to be completed before Vulkan integration is complete as well. "Vulkan is the backend of the new Gen12 Renderer. "Vulkan Optimization and plans for it’s improvements and implementation over the next few quarters" Of course, this is all speculation at this point (It's what CIG said was going to be in Star Citizen), because CIG is really struggling to make good on their promises so far, unlike Elite: Dangerous.Btw how long till vulkan is implemented?From Feb this year: If you want to do none, there's an option for that. However, Star Citizen has a slider in the main game that allows you to adjust how much PvP you want to do. Private servers are available for you and your friends, but they haven't given much other information on that at this time. Star Citizen on the other hand, while it has a singleplayer experience (Squadron 42), the persistent universe is an always online server where you group with other players in instances to play. They tried to get it to work, but they couldn't, because players affected the entire economy in the game, and taking that away would leave only you to influence it, do all the discoveries, etc. Personally, after hearing how long they spent on making this ultimate decision, I don't blame them for doing it. Many people dropped preorders and requested refunds, which were given to most of them. The Private group option is essentially the exact same thing, but allows you to play with friends.Ī lot of people complained about them removing the always offline singleplayer option. What this does is, trades, missions, and everything else other players do, that change the economy and alter the game carry over, but you never have to worry about running into player characters. So what they have now in Elite Dangerous is an online Singleplayer experience. īutterBall wrote:Is either Star Citizen or Elite Dangerous single-player only? Because if so, then I may check it out.Įlite Dangerous dropped their always offline singleplayer because they stated that the entire experience they created wouldn't be what the actual game was supposed to be in that event. It would be a shame if it was all for naught just because the combat is utter. I invested a ton of money in it, and since I doubt I can get a refund (nor would I want one, at least until I know for sure exactly what direction the game is going to take), I've got no reason not to do so. I'll continue to follow Star Citizen and hope it gets better. Not to mention the combat mechanics are the smoothest out of any space flight sim I have ever played. ![]() I will say Elite Dangerous lives fully up to the hype in a way Star Citizen never did for me. Especially since it's out now, and Star Citizen is still planned for a 2017 release (Last I checked). I highly recommend everyone check it out for the time-being. As stated before, it does everything Star Citizen promises except player movement outside your ship, but Frontier Development has already stated that it's one of their next goals in this huge universe. All experiences are linked, so your ships and credits remain the same no matter which mode you're in. You can play solo, group with friends in a private multiplayer lobby, or play online. ![]() It is a very addicting and HUGE game that runs extremely smooth. I have officially picked up Elite Dangerous, preordered for it's launch which was on the 16th. Could the new Arena Commander change that? Maybe. With the unintuitive and just plain uncomfortable combat controls, as well as the fact that Elite: Dangerous has done nearly all that Star Citizen has promised (and this from a game that's development started around the same time as SC), I've lost a lot of faith, as well as steam on the hype train that is Star Citizen. I haven't played this newest update of Arena Commander yet, but CIG needs to do a lot to impress me at this point. Arena Commander v1.0 is out, and so is every single single-seat ship currently.
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