Laughs and gasps were fine, but the few and far between spoken voice lines generally did not match up with the written text. While I appreciated the attempt, the very limited voice acting often felt out of place and unnecessary. The game is not without its criticisms though. If all four are cleared, an epilogue titled “Memories” will be unlocked as the “true ending” of the story. From here the player has the choice of selecting between four different character paths to dive further into the story: Anya, Diana, Cameron, and Elisabeth. While primitively the characters come across as typical high school students, the depth to each of them is quite impressive and becomes more apparent as the player arrives at a character selection screen a couple hours in. Along with getting to know the characters and their unique quirks, players spend a considerable portion of the early game learning about the town, the stories behind it, and beginning to discover the mysteries that they’ll spend the rest of the game uncovering. In the opening stages, the player is thrown into a classroom setting with quick introductions to a handful of key characters who are fleshed out over the course of the game. The art style of the game initially caught my eye with its anime-inspired characters and vibrant, painting-like backgrounds, but it was the music that drew me in further and the story that kept me along for the ride. Mixed with plentiful doses of mythology, merfolk, and mystery, this one is sure to delight fans of the genre when it releases on consoles later this week. Aquadine is a third-person visual novel game (by SoftColors and Ratalaika Games) set in the fictional, seaside town of Aquadine.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |